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Swift 3D v4 CD Training Course (Prices exclude VAT)
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[other products in "Animation and 3D"]
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Swift 3D v4 CD Training Course
7 hrs / 107 lessons. For Win Vista, XP, 2000, Mac OS X, OS 9, Linux
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Introduction About this Tutorial (01:20) Overview pt. 1 (03:02) Overview pt. 2 (04:20) New in Swift 3D v4 (04:02)
Getting Started System Requirements (01:55) Setting Screen Depth (01:08) Playing Safe (00:44) For Mac Users (00:55)
Viewports/Tabs and Tools Overview and Main Menu (03:18) Viewports pt. 1 (03:59) Viewports pt. 2 (03:44) Tabs/Toolbars/Toolbar Lists (02:16) Property Tools pt. 1 (06:11) Property Tools pt. 2 (04:52) Property Tools pt. 3 (03:18) Animation Tools (06:54) Hierarchy Tools (05:47) Main Menu (06:23)
Trackballs/Galleries/Rendering Trackballs: Rotation/Lighting (06:59) Galleries pt. 1 (06:51) Galleries pt. 2 (03:57) Rendering pt. 1 (06:45) Rendering pt. 2 (05:29) Rendering pt. 3 (02:16) Render Viewport Buttons (01:35)
Lights/Cameras/Materials Lighting pt. 1 (05:49) Lighting pt. 2 (02:42) Cameras (06:41) Animating Cameras (04:30) Parenting a Free Camera (04:04) Animating a Target Camera pt. 1 (04:24) Animating a Target Camera pt. 2 (04:48) Compositing Camera Views pt. 1 (04:23) Compositing Camera Views pt. 2 (05:56) Geometry/Materials/Rendering pt. 1 (03:42) Geometry/Materials/Rendering pt. 2 (04:48) Pattern Scaling (02:04) Main Menu pt.1 (04:09) Main Menu pt.2 (02:01)
Creating Primitive Objects Overview (00:40) Text (03:12) Sphere/Geosphere (02:52) Cube/Pyramid (02:28) Cone (03:39) Cylinder/Torus/Plane (03:20) Polyhedron (06:02) Creating a Pencil pt.1 (04:01) Creating a Pencil pt.2 (04:15)
Vector vs. Raster Output Vector vs. Raster Output pt. 1 (01:55) Vector vs. Raster Output pt. 2 (05:18) Choosing the Best Fill (05:44) Optimization in Flash (02:42)
Materials Finish (05:46) Color pt. 1 (02:50) Color pt. 2 (05:12) Color pt. 3 (04:15) Color pt. 4 (03:36) Raster vs. Vector for Textures (03:37) Amount and Noise for Textures (02:27) Texture Animation (04:10) Adding a Material to a Gallery (06:10)
Advanced Modeler Overview (03:29) Working with Viewports (03:30) Creating a Mesh (05:07) Sub-Object Selection/Intro (04:20) Soft Selection (04:58) Surface Groups/Intro (06:05) Breaking Apart Meshes (04:48) Combining Objects (02:49) Grouping Instead of Combining (02:35) Roundness (03:42) Align To (04:35) Mirror (06:23) Flatten (04:45) Subdivide (06:21) Welding pt. 1 (05:10) Welding pt. 2 (03:34) Smoothing Groups (05:43) Smoothing Controls (03:36) Multi-Selection (01:46) Advanced Soft Selection (03:44) Text in Advanced Modeler pt. 1 (03:13) Text in Advanced Modeler pt. 2 (03:36) Extrude Basics (05:53) Extrude/Reducing Poly Count (04:01) Extrude/Normals (01:22) Positioning Bitmaps pt. 1 (04:29) Positioning Bitmaps pt. 2 (03:29)
Fun with Text Fun with Text pt. 1 (02:50) Fun with Text pt. 2 (05:08)
Animation Adjusting Animation Timing (05:30) Multiple Animation Segments (02:07) Delete/Cut/Paste Keyframes (04:04) Saving to the Animation Gallery (01:32) Animation Path (06:11)
Using the Extrusion Editor Extrusion Editor Intro pt. 1 (04:56) Extrusion Editor Intro pt. 2 (02:59) Building a Guitar pt. 1 (04:16) Building a Guitar pt. 2 (04:52) Building a Guitar pt. 3 (03:03) Converting Text to Paths (03:04)
Using the Lathe Editor Lathe Editor pt. 1 (03:59) Lathe Editor pt. 2 (06:55)
Importing External Files Intro and 3ds Import (04:53) EPS Import (06:29)
Conclusion Wrapping it Up (00:25)
Credits About this Author (00:19) |
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