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Macromedia Authorware 6 CD Training (CBT) (Prices exclude VAT)
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Macromedia Authorware 6 CD Training (CBT)
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Duration: 8 hrs Authorware remains the leading software for e-learning development, and more than one third of Macromedia developers use products like Macromedia Flash and Dreamweaver to primarily author learning content.
Authorware 6 enhances the product's visual, drag-and-drop user interface for developing interactive learning applications with features like Macromedia Flash 5 support and Media Synchronization. One Button Publishing automates the steps necessary for packaging courseware for delivery to the Web, intranets, or CD-ROM. External media support, including rich text files, allows subject matter experts to easily update learning content without having to repackage applications. XML parsing allows developers to create dynamic, data-driven applications by importing external XML data.
Intro Introduction Using icons Building an Intro Piece Applying Transitions Media Synchronisation Interactions Key press Text Styles Hotspot Tries Limit Text Entry Time Limit Target Area & Motion Icon Part 1 Target Area & Motion Icon Part 2 Target Area & Motion Icon Part 3 Conditional & Line Clicked Pull-down Menu Perpetual Interactions Decisions, Variables & Functions Decision Icon Displaying Scores Creating & Displaying Variables in Authorware 6 Variables and Branching Test Function Judging Judged Responses Judged Interactions Frameworks in Authorware 6 Framework Custom Buttons Framework Menus Navigate Icons Framework and Quitting Active If & Variables Publishing One Button Publishing Knowledge Objects Application Quiz Win Controls Using Text Importing Hot text Read, Open & Print Text RTF Objects Editor Using Images Images & Variables External Media Browser Libraries & JumpFileReturn Using AVI Video Knowledge Object Media Seek & Pause Custom Frames Using a Slidebar Using QT Video QuickTime Extra Set and GetSpriteProperty Sprite Rotation Using Flash Sending Variables to Flash Receiving variables from Flash Flash Navigation Using active X Event Responses |