Use the 3D Studio Max tutorials within '3D Studio Max 5 CD Training (CBT)' to learn quickly/cost-effectively.

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   Product: 3D Studio Max 5 CD Training (CBT)
Price:
  UK Delivery    £84.95 
  FEDEX delivery outside UK    £129.95 
 
Details:

Duration: 9 hrs

Discreet 3ds max 5 is powerful, rich and an extremely versatile 3d modeling and animation application.

In this training course tutorial, users will learn the very basics of 3ds max 5, including: modeling, lighting, animation, camera work and much more. The main goal of this software training course is to show users the basic functions of 3ds max 5 and how to apply them to 3d modeling and animation projects. By becoming familiar with the fundamental concepts and getting comfortable navigating the program, users will be able to work more efficiently and effectively, and thus becoming more creative. This 3ds Max 5 software tutorial will assist users in gaining a solid foundation for mastering advanced concepts in this powerful program.

Intro
About This Training Course Tutorial
Overview
What's New, part 1
What's New, part 2
Getting Started
System Requirements
Setting Screen Depth
Setting Up Your Workspace
Playing Safe
Working with 3D Objects in 3ds max 5
Viewing and Hiding part 1
Viewing and Hiding part 2
Viewing and Hiding part 3
Selecting and Naming part 1
Selecting and Naming part 2
Selecting and Naming part 3
Selecting and Naming part 4
Applying Modifiers part 1
Applying Modifiers part 2
Applying Modifiers part 3
Working with Modifiers/Parameters part 1
Working with Modifiers/Parameters part 2
Working with Modifiers/Parameters part 3
Applying Transforms Interactively part 1
Applying Transforms Interactively part 2
Applying Transforms Numerically part 1
Applying Transforms Numerically part 2
Transforms vs. Modifiers
Cloning, part 1
Cloning, part 2
Using 2D Shapes to Make 3D Objects
2D Shapes part 1
2D Shapes part 2
Rendering and Interpolation
NURBS Curves
Creating Lofts
Modifying Lofts
Using Deformation Curves
Working with Precision
Units and Grids
Using Snaps
Using Keyboard Entry
Using Helper Objects
Using the Align Tool
Controlling with Normals
Surface Modeling in 3ds max 5
Intro to Mesh and Poly
Intro to Patch and Nurbs
Editable Mesh part 1
Editable Mesh part 2
Editable Poly
Editable Patch part 1
Editable Patch part 2
NURBS (surfaces)(converting to NURBS)
NURBS (curve-based)
Rendering in 3ds max 5
Rendering Basics
Rendering Parameters
Painting Your World with Materials and Maps
Intro to Materials and Maps
Applying Materials/Hierarchical Materials
Applying Materials Directly to Sub-Objects
Introduction to the Maps Rollout
Applying Materials to Sub-Objects
Saving/Retrieving Materials
Creating Mapped Materials
Maps on Sub-Objects/Coordinates Rollout
Coordinates Rollout/Angle/Blur
The Ink'N'Paint Material
Animation in 3ds max 5: an Introduction
Animation: Auto Key
Animation: Set Key
Basic Cameras and Lights
Standard Cameras
Camera Controls
Standard Lights: Target/Free Lights
Target/Free Light Controls
Omni and Skylight
Aligning Cameras/Lights
Advanced Lighting: Daylight/Radiosity part 1
Advanced Lighting: Daylight/Radiosity part 2
Atmospheric Effects
Fire Effect
Volume Fog
Fog
Volume Light
Animation
Linking and Hierarchies
Pivot Points
Schematic View
Viewing an Animation
Previewing Animation
Inverse Kinematics - Basics
Inverse Kinematics - Motion/Hierarchy Panels
Bones and Skin - Creating/Adding Bones
Bones and Skin - Adjusting Envelopes
Bones and Skin - Testing/Fine Adjustments
Animation - Motion Controllers
Motion Controllers: Intro
Trajectories/Linear Position/Path Controller
Track View: Curve Editor part 1
Track View: Curve Editor part 2
Track View: Dope Sheet
Special Effects in 3ds max 5
Particle Systems: Basics and Presets
SuperSpray Particle System part 1
SuperSpray Particle System part 2
Space Warps: Overview/Creating
Space Warps: Binding Objects
Dynamics: Bouncing a Sphere
PDeflector: Bouncing Particles
Reactor part 1
Reactor part 2
Reactor part 3
Creating a Morph Compund Object
Working with a Morph Compound Object
Morphing: the Morpher Modifier
Video Post
Plug-Ins and Complementary Software
Character Studio: Creating and Posing
Character Studio: Animation
Discreet Certified Plug-Ins
Other 3rd Party Plug-Ins
Poser and 3ds max: Creating Morph Targets
Poser and 3ds max: Importing into 3ds max
Poser and 3ds max: Poser Materials part 1
Poser and 3ds max: Poser Materials part 2
Poser and 3ds max: Morphing in max
Rhino NURBS : Introduction
Rhino NURBS: Creating in Rhino
Rhino NURBS: Importing into max
Credits
About the Author

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