|
|
|
|
|
|
|
|
3D Studio Max 5 CD Training (CBT) (Prices exclude VAT)
|
|
|
[to previous page]
[other products in "Multimedia And Web"]
|
|
|
| Product: |
3D Studio Max 5 CD Training (CBT)
|
| Price: |
|
|
|
| Details: |
Duration: 9 hrs Discreet 3ds max 5 is powerful, rich and an extremely versatile 3d modeling and animation application.
In this training course tutorial, users will learn the very basics of 3ds max 5, including: modeling, lighting, animation, camera work and much more. The main goal of this software training course is to show users the basic functions of 3ds max 5 and how to apply them to 3d modeling and animation projects. By becoming familiar with the fundamental concepts and getting comfortable navigating the program, users will be able to work more efficiently and effectively, and thus becoming more creative. This 3ds Max 5 software tutorial will assist users in gaining a solid foundation for mastering advanced concepts in this powerful program.
Intro About This Training Course Tutorial Overview What's New, part 1 What's New, part 2 Getting Started System Requirements Setting Screen Depth Setting Up Your Workspace Playing Safe Working with 3D Objects in 3ds max 5 Viewing and Hiding part 1 Viewing and Hiding part 2 Viewing and Hiding part 3 Selecting and Naming part 1 Selecting and Naming part 2 Selecting and Naming part 3 Selecting and Naming part 4 Applying Modifiers part 1 Applying Modifiers part 2 Applying Modifiers part 3 Working with Modifiers/Parameters part 1 Working with Modifiers/Parameters part 2 Working with Modifiers/Parameters part 3 Applying Transforms Interactively part 1 Applying Transforms Interactively part 2 Applying Transforms Numerically part 1 Applying Transforms Numerically part 2 Transforms vs. Modifiers Cloning, part 1 Cloning, part 2 Using 2D Shapes to Make 3D Objects 2D Shapes part 1 2D Shapes part 2 Rendering and Interpolation NURBS Curves Creating Lofts Modifying Lofts Using Deformation Curves Working with Precision Units and Grids Using Snaps Using Keyboard Entry Using Helper Objects Using the Align Tool Controlling with Normals Surface Modeling in 3ds max 5 Intro to Mesh and Poly Intro to Patch and Nurbs Editable Mesh part 1 Editable Mesh part 2 Editable Poly Editable Patch part 1 Editable Patch part 2 NURBS (surfaces)(converting to NURBS) NURBS (curve-based) Rendering in 3ds max 5 Rendering Basics Rendering Parameters Painting Your World with Materials and Maps Intro to Materials and Maps Applying Materials/Hierarchical Materials Applying Materials Directly to Sub-Objects Introduction to the Maps Rollout Applying Materials to Sub-Objects Saving/Retrieving Materials Creating Mapped Materials Maps on Sub-Objects/Coordinates Rollout Coordinates Rollout/Angle/Blur The Ink'N'Paint Material Animation in 3ds max 5: an Introduction Animation: Auto Key Animation: Set Key Basic Cameras and Lights Standard Cameras Camera Controls Standard Lights: Target/Free Lights Target/Free Light Controls Omni and Skylight Aligning Cameras/Lights Advanced Lighting: Daylight/Radiosity part 1 Advanced Lighting: Daylight/Radiosity part 2 Atmospheric Effects Fire Effect Volume Fog Fog Volume Light Animation Linking and Hierarchies Pivot Points Schematic View Viewing an Animation Previewing Animation Inverse Kinematics - Basics Inverse Kinematics - Motion/Hierarchy Panels Bones and Skin - Creating/Adding Bones Bones and Skin - Adjusting Envelopes Bones and Skin - Testing/Fine Adjustments Animation - Motion Controllers Motion Controllers: Intro Trajectories/Linear Position/Path Controller Track View: Curve Editor part 1 Track View: Curve Editor part 2 Track View: Dope Sheet Special Effects in 3ds max 5 Particle Systems: Basics and Presets SuperSpray Particle System part 1 SuperSpray Particle System part 2 Space Warps: Overview/Creating Space Warps: Binding Objects Dynamics: Bouncing a Sphere PDeflector: Bouncing Particles Reactor part 1 Reactor part 2 Reactor part 3 Creating a Morph Compund Object Working with a Morph Compound Object Morphing: the Morpher Modifier Video Post Plug-Ins and Complementary Software Character Studio: Creating and Posing Character Studio: Animation Discreet Certified Plug-Ins Other 3rd Party Plug-Ins Poser and 3ds max: Creating Morph Targets Poser and 3ds max: Importing into 3ds max Poser and 3ds max: Poser Materials part 1 Poser and 3ds max: Poser Materials part 2 Poser and 3ds max: Morphing in max Rhino NURBS : Introduction Rhino NURBS: Creating in Rhino Rhino NURBS: Importing into max Credits About the Author |
|
|
 |
|
From the Best Seller List : Project 2003 Essentials Training - Microsoft Project 2003 Course helps project managers, business managers, and planners manage schedules and resources.
CBT Training | Distance Learning | LMS (Enterprise) | Online Learning
Best Sellers | Classroom Courses | Special Offers | MCSE Courses
Copyright 2002-2011 RCS Limited. All rights reserved. More
... |